Dying Fly.
Sounds like an incredibly useless configuration. Not So.
Imagine that there are spikes on the edges of the pentagon
face that's just landed on the ground.
The spikes, due to the 200kg weight, have just pierced
your lovely Lexan, and SpiderBall is now embedded and stuck
in your Robot's casing.
All the legs were, and are, out of harm's way of your
Robot. The "central" leg is poised, armed, and ready to
drill...
This is also a good starting position for doing maximum
damage to the Arena Floor. All legs, weighing 10kg each
and with a travel range of about 1.2 to 1.4 metres,
can accelerate up to speed and hit the floor at 1.5 metres
per second and simultaneously at 1000 RPM...
It's also a good strategic position to tackle spinning disk
bots: get the legs well clear, let the body / armour take
the damage. Bring legs back into play, jam that spinning
disk, etc etc.
It's also a good starting point from which to play the
drum-riff of Queen's "We Will Rock You".
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